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Prophecy #1

Ron Marz is the popular writer of such books as Shinku, Artifacts, and Witchblade. His most current project is Dynamite Entertainment’s major crossover comic, Prophecy, which is provided for pre-order this month. Westfield’s Roger Ash contacted Marz to learn a lot more about the book.

Westfield: What attracted you to this project?

Ron Marz: A big part of the attraction is the opportunity to bring together characters who have never met before. So much of comics is cyclical — the same characters meeting again and again. The chance to do something that hasn’t been done before is pretty rare.

Westfield: What can you tell us about the story in Prophecy?

Marz: The Mayan prophecy says the world is going to end in 2012. through the machinations of the story, our group of characters comes together to try to stop it. and saving the world makes for some odd bedfellows, like Dracula and Red Sonja ending up on the same side. To a certain extent, this is a bit of a throwback story, very much a comic-book story in the best sense of the term.

Westfield: There is a rather disparate group of characters in the book. Was it challenging or fun to craft a story that would work with these characters?

Marz: A healthy dose of both. The challenge is figuring out how the characters fit together. The fun is turning those characters loose once you have everything figured out.

Westfield: Is there a character in the story you’re particularly enjoying writing?

Marz: I’ve always been a Red Sonja fan, way back to the first time I saw one of the Frank Thorne issues as a kid. So Sonja is playing a very central role in the story.

Westfield: You’re working with artist Walter Geovani on Prophecy. What can you say about his contribution to the book?

Marz: It’s my first time working with Walter. I think he’s been doing some really great work on the Red Sonja monthly, so our job here is to turn it up another notch or two for Prophecy, and really make the audience sit up and take notice. I always feel like part of the writer’s job is to give the artist something interesting and exciting to draw on every page, and that’s what I’m trying to do.

Westfield: any closing comments?

Marz: We’re embracing the inherent “comic-booky-ness” of the story. This is going to be a fun series. Or, you know, as much fun as a series about the end of the world can be.


Prophecy #1

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